LEY
LINES
These
are lines along which flow a worlds mana. Sometimes this power crests to the
surface, in amounts that can be used.
Frequency
and Appearance
In
any given 10,000 square mile area (100 x 100 miles), there will be several
random ley line segments. When they surface, it will generally run for an
average length depending on the overall mana sphere.
Mana Level
|
Frequency
of Ley Lines
|
Very High Mana
|
3D6/10,000 sq. miles
|
High Mana
|
2D6/10,000 sq. miles
|
Normal Mana
|
2D6/10,000 sq. miles
|
Low Mana
|
1D6/10,000 sq. miles
|
No Mana
|
1D3/10,000 sq. miles
|
The
exact distance they run above ground and available is also related to the mana
level of the world.
Mana Level
|
Distance
|
Very High Mana
|
3D6x10 miles
|
High Mana
|
2D6x10 miles
|
Normal Mana
|
1D6x10 miles
|
Low Mana
|
1D6x5 miles
|
No Mana
|
1D6 miles
|
At
times the width and height of the ley line is also important, both are determined,
separately, by overall mana levels.
Mana Level
|
Width
|
Very High Mana
|
3D6 yards
|
High Mana
|
2D6 yards
|
Normal Mana
|
1D6 yards
|
Low Mana
|
1D6 yards
|
No Mana
|
1D3 yards
|
The
energy of a ley line will continually boost the magic points of a character by
one point per rank of the ley line, which is determined by the overall mana
level of the world in question.
Mana Level
|
Line
Levels
|
Roll
|
Very High Mana
|
5-10
|
1D6+4
|
High Mana
|
3-8
|
1D6+2
|
Normal Mana
|
1-6
|
1D6
|
Low Mana
|
1-3
|
1D3
|
No Mana
|
0-2
|
1D3-1
|
Ley
line energy radiates power in the area around the line. Outside of the
immediate line, and for each additional mile, the available power is reduced by
2, until there is no additional mana available.
NEXUS
Nexus
form in areas where two or more ley lines converge.
The
number of nexus points per 100x100 mile area is listed as a percentage of the
number of ley lines. For example, if there are 10 ley line segments and a
rating of 20% for nexus points, there would be 2 places where ley lines cross
in that region.
Frequency of Nexus Points
|
2d6-2x5%
|
As for how many lines flow into the nexus, that is left
for the GM to determine. Alternatively, nexus can be broken down into three
categories, minor, moderate and major.
Nexus Type
|
Roll
|
Major
|
6
|
Moderate
|
5-4
|
Minor
|
1-3
|
The type of nexus determines how many lines intersect.
Nexus Type
|
Number of Lines
|
Major
|
3D3+1
|
4-10
|
Moderate
|
2D3+1
|
3-7
|
Minor
|
1D3+1
|
2-4
|
These
places of power often have power far outside of the lines flowing into them.
The mana from each line is added and then multiplied based on the overall mana
of the world. The higher the base level of the world the more additional mana
is drawn to the surface by the nexus.
Multiplier of available power
|
1d6-1x5%
|
The
base diameter is the width of the largest ley line flowing into the nexus plus
an additional 10% of all the lines that intersect.
ASTRONOMICAL
PHENOMENON
Certain
astronomical phenomenon cause surges along ley lines and nexus.
Noon
and Midnight
The
most common surges occur daily, at noon and midnight. For a half hour on either
side of the clock striking twelve, the points available increase by 10%.
Equinox and Solstice
The
vernal and autumnal equinox are two time a year where day and night are equal
length. On the other hand, Solstices are when the sun is at the closest
(summer) and furthest (winter).
During
the twenty-four-hour period all points available are increased by 50%.
Eclipses
A
lunar eclipse is when the planet passes directly between the sun and the moon.
Typically, they last around ninety minutes, and during this time the available
points are increased by 25%.
Solar
eclipses are when a moon or other body passes between the planet and the sun.
Partial
eclipses are when only a fraction of the sun is blocked (at least 50%). They
don’t last long though, only around ten minutes. But they spike the available
mana by 75%.
Total
eclipses are just that, the interposing body completely covers the sun. They
are even briefer than partial solar eclipses, lasting two to eight minutes. But
they are the most powerful of the common astronomical occurrences. Double all
available mana.
A
solar eclipse created by more than one moon in alignment will raise the mana
available by an additional 10% for each moon past the first.
Of
course, if the world has no moon, then eclipses are impossible.
Planetary
Alignments
Two
or more moons aligning will raise the mana by 25% +15% for each moon after the
second.
When
three or more planets, including the one with the lines in question, align, it
causes a surge in power. Each planet in the alignment raises the mana available
by 10%. They also last anywhere from 30 to 180 minutes (3D6 x 10).
Solar
Alignments
Multiple
suns aligning raise the ambient mana by 25% per sun. So, during the few minutes
of a triple solar alignment the mana peaks at an additional 75%.