Showing posts with label Warhammer 40K. Show all posts
Showing posts with label Warhammer 40K. Show all posts

Sunday, May 27, 2018

Aeldari (Warhammer 40K for GURPS)


I've been following Games Workshops setting for awhile now, and decided to take a stab at making my favorite race. I've tried to do them justice from a fluff perspective, while making them a little more alien than they have been written in game terms. 

Aeldari 125

DX +1, Will +1, Perception +1, Basic Speed +.5, Tech Level +2,

Advantages
Acute Hearing 2 [4], Acute Taste and Smell 1 [2], Acute Touch 1 [2], Acute Vision 2 [4], Aeldari Culture [0], Aeldari Language [0], Aeldari Literacy [0], Appearance (attractive) [4], Empathy (Own race only -50%, Always on-10%, Area effect 20 feet, +100%, Biological -10%, Telepathic -10%) [17], Hyperspectral Vision (Biological -10%) [23], Subsonic Speech (Biological -10%) [9], Tetrachomatism [1], Ultrasonic Speech (Biological -10%) [9], Unaging [15]

Disadvantages
Unusual Biochemistry [-5], Chauvinistic [-1], Destiny (Soul consumed by Slanesh, Mitigated by Soul Stone -60%) [-6], Discipline of Faith (Paths) [-5], Disturbing Voice [-1], Riddled Speech [-1], Sense of Duty (Large Group: Craftworld) [-10]

Skills
Emotion Sense [2], Empathy [2]

Taint Level as a Mesure of Evil

 Taint levels Corruption Effects Table Level Taint Will Impulse Pts. 1 ...